Both apitraces replay fine with DXVK, so unfortunately I can't debug this without the game itself.
Both apitraces replay fine with DXVK, so unfortunately I can't debug this without the game itself.
Josh should have the game, I gifted it to him to fix a previous bug in d9vk, although if you need it just contact me on discord, its dirt cheap. Happy to send it your way if it helps
Just tested, seems something has fixed it since the bug was opened. closing
Nothing extracted yet.
Details/description:
This game used to work in 19.x versions of mesa. Seems it no longer works. Tested on both RX 580 and Navi 5600M.
Works on Nvidia just fine.
Works on wined3d just fine.
Crashed at around 76% loading bar with mesa
Crashed after pressing 'New Game' at the main menu with amdvlk
Reproduce:
MESA:
Open the game. click new game, click start -- expect crash around 76% loading bar
AMDVLK:
Open the game. click new game -- expect crash before create new game screen.
Software information
Warlock: Masters of the Arcane
Steam Play/Proton (any version)
Fedora 33
System information
Apitrace file(s)
wined3d Apitrace:
https://drive.google.com/file/d/1iMvyz1Xc1lFzNr2bX9mkxCILqrB61Rrv/view?usp=sharing
d9vk Apitrace:
https://drive.google.com/file/d/1iGbIyagxg_kr2SqkgfTT_ZKtgWWYugiL/view?usp=sharing
Log files
Crash wine/proton log with +wined3d,+d3d9:
steam-203630.log
Crash d3d9 log:
Game_d3d9.log