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GTA IV rendering issue - black screen and visual stutter - gf 960 at win10

dxvkclosed needs feedbackd3d9can't reproduce
doitsujin/dxvk#1895 · opened 2021-01-13 by kluczm · updated 2022-07-25 · 6 comments · github
Kkluczm 2021-01-13 github

I tried out dxvk on fresh install of GTA IV complete edition on windows 10, and instantly after the game load the game render stopped working correctly, showing black screen with some additional artifacts, as seen here:

https://imgur.com/a/vrHH9xB

Software information

GTA IV complete, windows 10(fully updated, if it does matter), game set to 1080p, on medium settings

System information

  • GPU: gtx 960
  • Driver: 461.9.0
  • DXVK version: v1.7.3

Apitrace file

https://drive.google.com/file/d/1Ey1m0J8VeF2c2V0ILkxph439onqS9pSS/view?usp=sharing

Log files

KK0bin maintainer 2021-01-13 github

Game is more or less fine for me (even on Windows) and the trace replays without issues too.

Kkluczm 2021-01-13 github
Mmozo78 2021-01-13 · hidden on GitHub github

Windows (Crap) 10 invasion in our beatiful project :(

Jjarrard 2021-02-23 github

Try deleting dxvk.cache file (game exe path) and mesa_shader cache files in your user/.cache directory. And try again. Try 460 driver even (I assume 461 is latest).

BBlisto91 2022-07-05 github

@kluczm are you able to try again with latest dxvk and graphics driver?

BBlisto91 2022-07-25 github

Tried on windows with same gpu (but with 516.59 driver) and same dxvk. Couldn't reproduce.
If you still have this issue with new drivers then comment

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