protonscr

Skyrim SE rendering Issues

dxvkclosed bug
doitsujin/dxvk#189 · opened 2018-03-20 by Glog78 · updated 2018-04-20 · 13 comments · github
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GGlog78 2018-03-20 github

Armors and environment flickering grey. See attached picture.
skyrim_bug
Since i saw a youtube video with an amd card running it with no issues it might be an nvidia only issue or a regression

System information

  • GPU: GTX970
  • Driver: 390.42
  • Wine version: wine-staging-git
  • DXVK version: 6550e8d623cafd9390c897cdc91adfbef13d31f5

Apitrace file(s)

Sadly i wasn't able to get apitrace files because of the way the processes seem to stop apitrace before the game really loads up (SkyrimLauncher + bug while installing libraries)

Log files with DXVK_LOG_LEVEL=debug

SkyrimSE_d3d11.log
SkyrimSE_dxgi.log

Additional Note when running the Game with DXVK_LOG_LEVEL=trace and DXVK_DEBUG_LAYERS=1 it basically hangs at the menu screen when usually the smoke starts to come in. Music is still playing but even after several minutes no change.

Log files with DXVK_LOG_LEVEL=trace and DXVK_DEBUG_LAYERS=1

SkyrimSE_d3d11.log
SkyrimSE_dxgi.log

DDealer 2018-03-21 github

I can confirm this bug. I asked on Discord a few days ago if someone else has this bug (or plays Skyrim:SE with nvidia at all) but no one answered.
I also had an apitrace but it was useless for some reason (playing back the apitrace with DXVK had no artifacts). But if a apitrace is needed i can provide one.

Edit:
Also retested with newest DXVK (c1a1ff3915bb8704878d3507ce59090beefb3005). No change either.

Ppingubot 2018-03-21 github

@Dealer : what is the discord server for dxvk ?

MMEXAHOTABOP 2018-03-21 github
GGlog78 2018-04-01 github

As of a2f05467c7d3789a42471170242f76d75e7cd02f still flickering.

Ddoitsujin maintainer 2018-04-08 github

I can't reproduce this on radv, this seems to be Nvidia-specific.

Ddoitsujin maintainer 2018-04-10 github

Update: It does happen on RADV as well, although only sporadically on a very small number of objects, so it's not going to be easy to debug. I'll see what I can do.

GGlog78 2018-04-15 github

@doitsujin ok it seems to work the same as ati on new nvidia shader compiler but performance wise it's not playable on new shader compiler (3.5 fps vs 60 fps on same settings).

Ddoitsujin maintainer 2018-04-15 github

Performance is something they need to fix, it's clearly a regression. You might want to report that to #267 .
Anyway, thanks for the update.

GGlog78 2018-04-18 github

Ok after they fixed the performance ... the flicker is back. So the new compiler doesn't fix it.

Ddoitsujin maintainer 2018-04-20 github

Please test commit 50f1cf007d4b91ebd70cb9d7e7825b1a44d5c67d. That seems to have fixed it for me on RADV.

GGlog78 2018-04-20 github

50f1cf007d4b91ebd70cb9d7e7825b1a44d5c67d fixed it for me too :grin:

Vvarris1 2018-04-20 github

Same here on NVIDIA.

Ddoitsujin maintainer 2018-04-20 github

Great, in that case I'll close the issue.

Launch options