protonscr

Extremely low fps in some UE4 games

dxvkclosed
doitsujin/dxvk#1900 · opened 2021-01-17 by Evolve-Git · updated 2021-01-17 · 5 comments · github
EEvolve-Git 2021-01-17 github

I had a pretty smooth experience with dxvk (wine/proton) so far. Until i got my hands on these UE4 games: The Beast Inside, Moto racer 4. I have decent fps in the menu but when i load actual gameplay fps plummets to unplayable numbers (~9-11fps +- a couple fps depending on the settings) even when i return to the main menu. I also tried the same games in wined3d11 mode and got a lot higher fps of ~30. Then i launched them on windows and got ~60 fps. The only thing in common these games have is UE4 so i tried more games on this engine: Hellblade: Senuas sacrifice have the same issue while Hello Neighbour and Little Nightmares run great.

Software information

The Beast Inside, Moto racer 4, Hellblade: Senuas Sacrifice (settings do not matter)

System information

  • GPU: GTX 680
  • Driver: Nvidia 455.45
  • Wine version: Proton 5.21 GE (also tried 5.21 tkg, 5.13, 5.0, 4.11, wine 6.0 tkg, 5.21)
  • DXVK version: The ones built into these packages

Log files

KK0bin maintainer 2021-01-17 github

Kepler (the architecture of your GPU) is known to do poorly with modern titles and especially with DXVK.
How much VRAM does your card have? If it's 2GB then that is a huge problem for modern games.

EEvolve-Git 2021-01-17 github

Yeah, it's a 2gb card. So it's a hardware issue?

KK0bin maintainer 2021-01-17 github

Yes, kinda. There isn't much we can do.

EEvolve-Git 2021-01-17 github

But the HUD reports up to 1.5gb and it's almost playable in wined3d11. Oh well, dxvk is still awesome, gonna play other games until i save up for a new vcard. Thanks.

KK0bin maintainer 2021-01-17 github

But the HUD reports up to 1.5gb

That's just how much the game uses. Other programs (browser, desktop environment, etc) also take some VRAM.

Proton versions