protonscr

Shadow bugs on Counter-Strike Online 2

dxvkclosed d3d9
doitsujin/dxvk#1940 · opened 2021-02-25 by Valen7789 · updated 2025-01-15 · 25 comments · github
VValen7789 2021-02-25 github

cso2_0865
cso2_0862
cso2_0864
The game with DXVK (the games runs under DirectX 9.0 like any Source engine game) and it reduces almost all the stutters but it has Shadow issues and the Steam overlay doesn't work (like the latest update of Portal2)

Ddoitsujin maintainer 2021-02-25 github

The issue template exists for a reason...

Mmisyltoad 2021-02-25 github

Steam overlay not working was fixed in he latest Steam Client beta. It is not a DXVK bug.

Mmisyltoad 2021-02-25 github

also I have no idea wtf you are even running this game on cause you didn't follow the template

VValen7789 2021-02-26 github

also I have no idea wtf you are even running this game on cause you didn't follow the template

all right all right! sorry sorry! :c i just followed a old tutorial to run GTA IV on Vulkan and i tried with other Dx9 games

VValen7789 2021-02-26 github

also I have no idea wtf you are even running this game on cause you didn't follow the template

i just dropped the 32bit version of d3d9.dll into the game folder and... well it runs

Mmisyltoad 2021-02-26 github

Can you please fill in the information in the template.

VValen7789 2021-02-26 github

Can you please fill in the information in the template.

sorry if i'm dumb but... how i can see the template?

KK0bin maintainer 2021-02-26 github

Please describe your issue as accurately as possible. If you run into a problem with a binary release, make sure to test with latest master as well.

Important: When reporting an issue with a specific game or application, such as crashes or rendering issues, please include log files and, if possible, a D3D11/D3D9 Apitrace (see https://github.com/apitrace/apitrace) so that the issue can be reproduced.
In order to create a trace for D3D11/D3D10: Run wine apitrace.exe trace -a dxgi YOURGAME.exe.
In order to create a trace for D3D9: Follow https://github.com/Joshua-Ashton/d9vk/wiki/Making-a-Trace.
Preferably record the trace on Windows, or wined3d if possible.

Reports with no log files will be ignored.

Software information

Name of the game, settings used etc.

System information

  • GPU:
  • Driver:
  • Wine version:
  • DXVK version:

Apitrace file(s)

  • Put a link here

Log files

  • d3d9.log:
  • d3d11.log:
  • dxgi.log:

That was in the text field when you opened the issue.

VValen7789 2021-02-26 github

Software Information
-Counter-Strike Online 2

System Information
-XFX Radeon RX 570
-Driver: Radeon Adrenalin Software 21.2.2
-OS: Windows 10 Pro 64bit 20H2
-DXVK version: 1.8

Log File
launcher_d3d9.log

VValen7789 2021-02-26 github

Again sorry for my mistake. I don't usually use github a lot and I didn't see the template before making the report

Mmisyltoad 2021-02-26 github

Np

BBlisto91 2023-04-04 github

@Valen7789 if you are still around and still have the game at hand could i get you to retest this? I haven't been able to do it myself so far.

VValen7789 2023-04-04 github

Yeah I'm here. I can help if you need

BBlisto91 2023-04-04 github

Great!
Do you still have this issue with dxvk 2.1 (or master) and updated drivers?

VValen7789 2023-04-04 github

Great! Do you still have this issue with dxvk 2.1 (or master) and updated drivers?

I didn't tried with the latest version and yes I have the latest drivers of the RX 6700XT

VValen7789 2023-04-04 github

Great! Do you still have this issue with dxvk 2.1 (or master) and updated drivers?

i will tell you the results later

VValen7789 2023-04-05 github

Great! Do you still have this issue with dxvk 2.1 (or master) and updated drivers?

well i've tried on the 23.3.2 adrenaline drivers and the shadow bug still exists and at higher FPS there's a lot of sttutering but improves a lot the image quality and increases a bit more the fps.
cso2_0933
cso2_0935
cso2_0931
cso2_0932

VValen7789 2023-04-05 github

@Blisto91 btw sorry for answer too late i've done a lot of things today ;_;

KK0bin maintainer 2023-04-05 github

Probably depth bias again. #2892

BBlisto91 2023-04-05 github

Thank you for testing. If it is indeed depth bias then we are currently waiting for a Vulkan extension that will help the issue.

Qqwertychouskie 2023-08-04 github

This should have been fixed by https://github.com/doitsujin/dxvk/pull/3501

@Valen7789 can you test using a recent build from master (e.g. https://github.com/doitsujin/dxvk/suites/14745654133/artifacts/838098858) and see if the issue still exists? (You may need to update your GPU driver too, as the Vulkan extension that enables the new behavior just released a few months ago.)

BBlisto91 2023-08-04 github

The AMD Windows driver don't support the extension yet. Why I was waiting asking 🙂

Unless they added support and I missed it? 😱

Qqwertychouskie 2023-08-04 github

The AMD Windows driver don't support the extension yet. Why I was waiting asking slightly_smiling_face

If that's the case, then maybe close this issue as notourbug at this point, given the unofficial support status of DXVK on Windows, and the fact that there's not really anything more DXVK can do on its side.

Unless they added support and I missed it? 😱

Doesn't seem so yet: https://www.amd.com/en/support/kb/release-notes/rn-rad-win-vulkan

BBlisto91 2023-08-04 github

It likely is our bug. Just waiting for the depth bias extension to be supported so the suspicion of it being the likely cause can be confirmed before closing.

BBlisto91 2025-01-15 github

Update in regards to VK_EXT_depth_bias_control on AMD
The Linux amdvlk (and from that likely the Windows driver) devs have decided not to implement the extension.

Upstream links

DLLs