DXVK version: 1.8 async
Please do not report bugs when using inofficial patches that are known to introduce all sorts or breakage.
Does this work on
If it's broken on both then this is almost certainly a driver bug.
Works fine on RADV fwiw.

Please do not report bugs when using unofficial patches that are known to introduce all sorts or breakage.
Sorry about this, I was not aware that this is an unofficial build.
Interestingly enough, the issue is present in the 1.8 release, but in 1.7.3 it is not there.
1.8:

logs:
1.7.3:

logs:
1.7.3_dxgi.log
1.7.3_d3d11.log
P.S. The artifact pattern seems to change according to which effect was rendered previously, if that's any help.
I actually managed to reproduce this on AMDVLK locally, but yeah, seems like a driver bug.
Is this still a issue with the latest windows driver or linux amdvlk driver?
I am not able to test myself with newer than 2021Q2 but i see in the amdvlk issue Joshua made a dev asked for a retest of the issues and it was closed as fixed.
Is this still a issue with the latest windows driver or linux amdvlk driver? I am not able to test myself with newer than 2021Q2 but i see in the amdvlk issue Joshua made a dev asked for a retest of the issues and it was closed as fixed.
It is not an issue anymore, I completely forgot to close this issue, lol. Thanks for the reminder.
Yay great to hear!
Nothing extracted yet.
The visuals seem to render correctly but they have artifacts over them. The artifacts are different every time the game is launched. See attached screenshots for examples.
Software information
Skyrim Special Edition, Windows 10 20H2
System information
Apitrace file(s)
Log files
Screenshots