Replays fine with DXVK. I assume you made the trace with WineD3D. Can you make another one with DXVK so I can see which call causes the crash and compare the traces?
@K0bin
https://mega.nz/file/juoGBQAR#JgceuZPAyO8Cl7NSc0Gay68MsYUdOYXWa4v8z71Rb6Y
Have you looked at the log file? There are many errors called
err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED
Pretty sure it's that.
It looks like I don't experience this bug anymore.
Tested with:
DXVK 1.9.1
Wine lutris-fshach-6.14-3
Mesa 21.2.1
Nothing extracted yet.
After selecting a race, there is a loading screen then it crashes. It works with WineD3D.
Software information
config.ini
System information
Apitrace file(s)
https://mega.nz/file/zuYlEaZa#EzEFHOLjG0B8fRPJnaLKLmPNPOVcWVqEKBUrQhXqHjc
Log files
sega-rally_dxvk.log