Fwiw this game worked with gallium nine when I played it.
Also it may be unrelated, but I recall a weird graphics issue in maybe (?) the same spot of the prologue which vanished when plugging in the gamepad...
The trace replays fine for me (on nvidia fwiw) with 1.8.1 and master.
The trace replays fine for me too but the issue is still here when you play the game :/
Can you upload an apitrace created with dxvk?
Well, the issue seems to be gone now! Maybe with the last update of Mesa (21.2.1)?

Unfortunately, now the game crashes right after, during this scene:

But it seems to be unrelated to DXVK because it also crashes with WINED3D (so Wine's fault).
The log file, just in case:
zero-no-kiseki.log
I consider the initial issue fixed. Now I'll wait the official release on Steam in the far future of... 2023.
Nothing extracted yet.
In the prologue, when entering in the last room, the screen becomes black (or very dark). I suspect a lighting issue.
WineD3D:

DXVK:

Software information
Geofront Launcher 1.1.0
System information
Apitrace file(s)
https://mega.nz/file/mnZGnT7J#OCI3tx2sx-DeEWTpjRzhPDNorDW1a4BQ77_wRGwfOi4
Log files
trails-from-zero_dxvk.log