In the Wiki, everything is written only in the context of Wine, but can I use DXVK in a native application? For example to port a D3D9 game from Windows to Linux without completely rewriting the rendering to another API
Probably this question has already been asked by someone, but unfortunately I did not find it
In the Wiki, everything is written only in the context of Wine, but can I use DXVK in a native application? For example to port a D3D9 game from Windows to Linux without completely rewriting the rendering to another API
Probably this question has already been asked by someone, but unfortunately I did not find it