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[D3D11] League of Legends crash RiotClientUxRender.exe. error RiotClientUx.exe

dxvkclosed wontfixd3d11
doitsujin/dxvk#2009 · opened 2021-04-04 by CGCathuman · updated 2021-04-04 · 3 comments · github
CCGCathuman 2021-04-04 github

After installing DXVK, RiotClientUxRender.exe crashes and RiotClientUx.exe starts up in black. If d3d11 is removed in winecfg, then the login launcher becomes normal, but the login to the main launcher gets errors.
I also tried to install d9vk separately, the same problems are found.

Software information

League of Legends

System information

  • GPU: NVIDIA Corporation GP107 [GeForce GTX 1050]
  • Driver: 460.67
  • Wine version: 6.5-dev
  • DXVK version: 1.8.1

Apitrace file(s)

trace.zip

Log files

LeagueClient_d3d9.log
LeagueClient_dxgi.log
RiotClientUxRender_d3d11.log
RiotClientUxRender_dxgi.log

without dxvk:
Screenshot_20210404_195407

with dxvk:
Screenshot_20210404_195054

KK0bin maintainer 2021-04-04 github

err: D3D11DXGIResource::GetSharedHandle: Stub

I think that means, it's trying to use shared resources.
If that's the case, I recommend disabling DXVK specifically for the launcher, as that's unlikely to work anytime soon.

Ddoitsujin maintainer 2021-04-04 github

It is impossible to support shared resources at the moment.

CCGCathuman 2021-04-04 github

err: D3D11DXGIResource::GetSharedHandle: Stub

I think that means, it's trying to use shared resources.
If that's the case, I recommend disabling DXVK specifically for the launcher, as that's unlikely to work anytime soon.

How to disable DXVK only for the launcher?

Nothing extracted yet.