We already have app profiles for all these games. Why did the exe names change all of the sudden?
Probably because it's the Deluxe Pack pack. :frog:
release todate all DLCs and the new content included (Remaster)
i'm assuming the _env/_launcher executables don't need the workaround?
Added these in 4eb884303af9500de9690e924891e754c8bc7d6a.
Am I missing something? Just tried Sophie DX with Proton-6.8-GE-1, and I still have the white screen at startup. This Proton-GE release should have a DXVK up to b84a03b4d4dc4907dde30d71e6823f45dad038f7, and I see d3d9.deferSurfaceCreation has been applied in the logs. I cleared the prefix before trying.
Logs attached:
steam-1502970.log
Atelier_Sophie_DX_dxgi.log
Atelier_Sophie_DX_d3d11.log
Atelier_Sophie_DX_d3d9.log
proton 6.8-ge-1x1 2021-05
https://store.steampowered.com/bundle/20340/Atelier_Mysterious_Trilogy_Deluxe_Pack/
Command: ['/mnt/d68cd39d-6f9a-440c-853d-daddc3902ce8/Steam Games/steamapps/common/Atelier Sophie DX
Atelier_Sophie_DX_Launcher.exe
Atelier_Lydie_and_Suelle_DX.exe
Atelier_Lydie_and_Suelle_DX_Env.exe
Command: ['/mnt/d68cd39d-6f9a-440c-853d-daddc3902ce8/Steam Games/steamapps/common/Atelier Firis DX
Atelier_Firis_DX_Launcher.exe
Atelier_Firis_DX.exe
Atelier_Firis_DX_Launcher
Command: ['/mnt/d68cd39d-6f9a-440c-853d-daddc3902ce8/Steam Games/steamapps/common/Atelier Sophie DX
Atelier_Sophie_DX_Launcher.exe
Atelier_Sophie_DX.exe
Atelier_Sophie_DX_Env.exe
game need to run d3d9.deferSurfaceCreation = True
thx for your good work