protonscr

Koi x Shin Ai Kanojo (Koikake) hangs on start

dxvkclosed d3d9
doitsujin/dxvk#2104 · opened 2021-06-15 by DavidHusicka · updated 2024-12-29 · 4 comments · github
1 matching comments, n / p to jump
DDavidHusicka 2021-06-15 github

When I start the game without DXVK (therefore with wined3d) it starts normally and can be played. When started with DXVK, even the game window won't show up and game has to be killed.

Software information

Koi x Shin Ai Kanojo, env vars: LC_ALL=ja_JP.UTF8

System information

  • GPU: NVIDIA GeForce GTX 960
  • Driver: 465.31
  • Wine version: wine-6.10.r3.ge3cca687 ( TkG Staging Esync Fsync )
  • DXVK version: 1.8.1

Apitrace file(s)

trace.zip

Log files

DDavidHusicka 2021-06-15 github

Tested with DXVK version 1.9 and the issue is still present.

BBlisto91 2022-07-10 github

Still an issue.
Can be tested with the trail version http://ustrack.amusecraft.com/koikake/download.html

Wweaponmasterjax 2024-12-28 github

Still an issue. Can be tested with the trail version http://ustrack.amusecraft.com/koikake/download.html

Based on other discussions that's not a dxvk bug but actually a wine bug. Gave it a shot on latest wine 9.x releases and things started to work again.

Kkichirouhoshino 2024-12-29 github

Tried it on the latest Proton-GE 9-22 and it seems to be fixed. It also fixed another visual novel (Miagete Goran, Yozora no Hoshi wo Interstellar Focus) which used to just instantly crash after the config screen.

Nothing extracted yet.