protonscr

Room 54 ~2-5 FPS

dxvkclosed d3d11can't reproduce
doitsujin/dxvk#2145 · opened 2021-07-05 by dreamhunt · updated 2021-07-14 · 15 comments · github
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Ddreamhunt 2021-07-05 github

The game Room 54 runs very slow with ~2-5 FPS. The symptoms are just like they were in Days Gone - smooth 60 FPS at the initial dev screens and 2-5 FPS in main menu and in game. With Wine the game is running normally and not laging, just with lower FPS because of DX11 - ~40 FPS on high settings.

Arch Linux
NVIDIA GTX 1080Ti, driver 470.42.01
DXVK v.1.9

Ddoitsujin maintainer 2021-07-05 github

does this happen on Windows with DXVK?

The game does not use any of the not really implemented DXGI functionality like Days Gone, and the trace replays perfectly fine here, so there's no reason for the game to be slow, other than potential nvapi shenanigans.

Ddreamhunt 2021-07-05 github

On Windows with DXVK there's no problem.

Ddoitsujin maintainer 2021-07-06 github

Game works fine here, not sure what's wrong on your end. You could try current master which handles mapping images far better than 1.9 does, but Cryengine is not known to hit that case.

Bildschirmfoto

Ddreamhunt 2021-07-06 github

This is the only one game with this problem for me. I try at least 7-8 games a day and I'm sure all is working fine on my end. I'll try master and I will get back to you shortly.

Ddreamhunt 2021-07-06 github

It's the same with master. Later I'll try on Linux Mint and I'll report the result to you.

Ddreamhunt 2021-07-06 github

Unfortunately the problem occurs on Mint too:
Screenshot from 2021-07-06 20-33-01
It may be a NVIDIA problem then.

KK0bin maintainer 2021-07-08 github

Does it happen with the latest master build of DXVK too?

Ddoitsujin maintainer 2021-07-08 github

Already asked that and apparently it's still broken for them.

KK0bin maintainer 2021-07-08 github

I didnt see a response to your question.

Ddoitsujin maintainer 2021-07-08 github

This:

It's the same with master. Later I'll try on Linux Mint and I'll report the result to you.

Tested this on my mobile RTX 2060 and it works fine there as well, so not sure what's going on here.

Ddreamhunt 2021-07-08 github

I really don't know what is happening here. Unfortunately I don't have an AMD video card to try it. If you need some info I'll be happy to provide it.

WWinterSnowfall 2021-07-14 github

I really don't know what is happening here.

I see there's a lot of "warning" spam in the logs you've attached. Have you tried setting DXVK_LOG_LEVEL=none ?

Ddreamhunt 2021-07-14 github

No but now I tried it and it actually solves the problem! 290 FPS :)
Thank you very much!!!

WWinterSnowfall 2021-07-14 github

You're very welcome. Alternatively just launch the game directly (using the UI), not from a terminal emulator. Keep in mind the latter can also cause noticeable slowdowns in Wine when verbose logging is triggered (unless you also disable Wine logs with WINEDEBUG=-all, of course). Simply redirecting stdout off screen might solve it as well, I guess.

Ddreamhunt 2021-07-14 github

I tried that previously with WINEDEBUG=-all and using the UI, but it doesn't help :)

Launch options