protonscr

[d3d11] Metro 2033 crashes

dxvkclosed
doitsujin/dxvk#2165 · opened 2021-07-17 by lukashoracek · updated 2025-04-25 · 2 comments · github
Llukashoracek 2021-07-17 github

Metro 2033 (not Redux) crashes on launch after selecting D3D10 or D3D11 in video options. It uses D3D9 by default, which works.

Software information

Metro 2033
Select DirectX 10 or DirectX 11 in video options.

System information

  • GPU: NVIDIA GeForce GTX 1660 SUPER
  • Driver: 470.42.01
  • Wine version: Proton Experimental (6.3)
  • DXVK version: 1.9

Apitrace file(s)

Log files

Llukashoracek 2021-07-17 github

Installing d3dx11_42 with winetricks/protontricks fixes the crash.

SSol1vaN 2025-04-25 github

Installing d3dx11_42 with winetricks/protontricks fixes the crash.

what means d3dx11_42?
you simply chage the d3d11.dll to d3d11_42.dll ?

and these winetricks/protontricks ??? the repositore don't have any wrapper, only code to compile, so i don't have idea what can i do with this 😥 the repositore don't have any wrapper, only code to compile.
https://github.com/Matoking/protontricks

can you tell me what i need to do, please?

Proton versions

DLLs