Error on start game:
Switching to resolution 1366x768 failed Screen: DX11 could not switch resolution (1366x768 fs=1 hz=0)
Debug D3D11:
info: D3D11CoreCreateDevice: Probing D3D_FEATURE_LEVEL_11_1 info: D3D11CoreCreateDevice: Probing D3D_FEATURE_LEVEL_11_0 info: D3D11CoreCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Device properties: info: Device name: : llvmpipe (LLVM 12.0.1, 128 bits) info: Driver version : 0.0.1 info: Enabled device extensions: info: VK_EXT_extended_dynamic_state info: VK_EXT_host_query_reset info: VK_EXT_shader_stencil_export info: VK_EXT_shader_viewport_index_layer info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_create_renderpass2 info: VK_KHR_draw_indirect_count info: VK_KHR_driver_properties info: VK_KHR_image_format_list info: VK_KHR_sampler_mirror_clamp_to_edge info: VK_KHR_swapchain info: Device features: info: robustBufferAccess : 1 info: fullDrawIndexUint32 : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: geometryShader : 1 info: tessellationShader : 1 info: sampleRateShading : 1 info: dualSrcBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: drawIndirectFirstInstance : 1 info: depthClamp : 1 info: depthBiasClamp : 1 info: fillModeNonSolid : 1 info: depthBounds : 0 info: multiViewport : 1 info: samplerAnisotropy : 0 info: textureCompressionBC : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: vertexPipelineStoresAndAtomics : 0 info: fragmentStoresAndAtomics : 1 info: shaderImageGatherExtended : 1 info: shaderStorageImageExtendedFormats : 0 info: shaderStorageImageReadWithoutFormat : 0 info: shaderStorageImageWriteWithoutFormat : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderInt64 : 1 info: variableMultisampleRate : 0 info: VK_EXT_4444_formats info: formatA4R4G4B4 : 0 info: formatA4B4G4R4 : 0 info: VK_EXT_custom_border_color info: customBorderColors : 0 info: customBorderColorWithoutFormat : 0 info: VK_EXT_depth_clip_enable info: depthClipEnable : 0 info: VK_EXT_extended_dynamic_state info: extendedDynamicState : 1 info: VK_EXT_host_query_reset info: hostQueryReset : 1 info: VK_EXT_memory_priority info: memoryPriority : 0 info: VK_EXT_robustness2 info: robustBufferAccess2 : 0 info: robustImageAccess2 : 0 info: nullDescriptor : 0 info: VK_EXT_shader_demote_to_helper_invocation info: shaderDemoteToHelperInvocation : 0 info: VK_EXT_transform_feedback info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 0 info: Queue families: info: Graphics : 0 info: Transfer : 0 info: DXVK: Read 0 valid state cache entries info: DXVK: Using 2 compiler threads info: D3D11CoreCreateDevice: Probing D3D_FEATURE_LEVEL_11_0 info: D3D11CoreCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Device properties: info: Device name: : llvmpipe (LLVM 12.0.1, 128 bits) info: Driver version : 0.0.1 info: Enabled device extensions: info: VK_EXT_extended_dynamic_state info: VK_EXT_host_query_reset info: VK_EXT_shader_stencil_export info: VK_EXT_shader_viewport_index_layer info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_create_renderpass2 info: VK_KHR_draw_indirect_count info: VK_KHR_driver_properties info: VK_KHR_image_format_list info: VK_KHR_sampler_mirror_clamp_to_edge info: VK_KHR_swapchain info: Device features: info: robustBufferAccess : 1 info: fullDrawIndexUint32 : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: geometryShader : 1 info: tessellationShader : 1 info: sampleRateShading : 1 info: dualSrcBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: drawIndirectFirstInstance : 1 info: depthClamp : 1 info: depthBiasClamp : 1 info: fillModeNonSolid : 1 info: depthBounds : 0 info: multiViewport : 1 info: samplerAnisotropy : 0 info: textureCompressionBC : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: vertexPipelineStoresAndAtomics : 0 info: fragmentStoresAndAtomics : 1 info: shaderImageGatherExtended : 1 info: shaderStorageImageExtendedFormats : 0 info: shaderStorageImageReadWithoutFormat : 0 info: shaderStorageImageWriteWithoutFormat : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderInt64 : 1 info: variableMultisampleRate : 0 info: VK_EXT_4444_formats info: formatA4R4G4B4 : 0 info: formatA4B4G4R4 : 0 info: VK_EXT_custom_border_color info: customBorderColors : 0 info: customBorderColorWithoutFormat : 0 info: VK_EXT_depth_clip_enable info: depthClipEnable : 0 info: VK_EXT_extended_dynamic_state info: extendedDynamicState : 1 info: VK_EXT_host_query_reset info: hostQueryReset : 1 info: VK_EXT_memory_priority info: memoryPriority : 0 info: VK_EXT_robustness2 info: robustBufferAccess2 : 0 info: robustImageAccess2 : 0 info: nullDescriptor : 0 info: VK_EXT_shader_demote_to_helper_invocation info: shaderDemoteToHelperInvocation : 0 info: VK_EXT_transform_feedback info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 0 info: Queue families: info: Graphics : 0 info: Transfer : 0 info: DXVK: Read 0 valid state cache entries info: DXVK: Using 2 compiler threads err: Failed to create surface err: Failed to create surface
Debug DXGI:
warn: CreateDXGIFactory2: Ignoring flags info: Game: Among Us.exe info: DXVK: v1.9 info: Built-in extension providers: info: Win32 WSI info: OpenVR info: OpenXR info: OpenVR: could not open registry key, status 2 warn: OpenVR: Failed to locate module info: Enabled instance extensions: info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface info: llvmpipe (LLVM 12.0.1, 128 bits): info: Driver: 0.0.1 info: Vulkan: 1.1.168 info: Memory Heap[0]: info: Size: 2048 MiB info: Flags: 0x1 info: Memory Type[0]: Property Flags = 0xf info: Game: Among Us.exe info: DXVK: v1.9 info: Built-in extension providers: info: Win32 WSI info: OpenVR info: OpenXR info: OpenVR: could not open registry key, status 2 warn: OpenVR: Failed to locate module info: Enabled instance extensions: info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface info: llvmpipe (LLVM 12.0.1, 128 bits): info: Driver: 0.0.1 info: Vulkan: 1.1.168 info: Memory Heap[0]: info: Size: 2048 MiB info: Flags: 0x1 info: Memory Type[0]: Property Flags = 0xf info: Game: Among Us.exe info: DXVK: v1.9 info: Built-in extension providers: info: Win32 WSI info: OpenVR info: OpenXR info: OpenVR: could not open registry key, status 2 warn: OpenVR: Failed to locate module info: Enabled instance extensions: info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface info: llvmpipe (LLVM 12.0.1, 128 bits): info: Driver: 0.0.1 info: Vulkan: 1.1.168 info: Memory Heap[0]: info: Size: 2048 MiB info: Flags: 0x1 info: Memory Type[0]: Property Flags = 0xf info: Game: Among Us.exe info: DXVK: v1.9 info: Built-in extension providers: info: Win32 WSI info: OpenVR info: OpenXR info: OpenVR: could not open registry key, status 2 warn: OpenVR: Failed to locate module info: Enabled instance extensions: info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface info: llvmpipe (LLVM 12.0.1, 128 bits): info: Driver: 0.0.1 info: Vulkan: 1.1.168 info: Memory Heap[0]: info: Size: 2048 MiB info: Flags: 0x1 info: Memory Type[0]: Property Flags = 0xf
Notebook:
Processor: Intel i3 Ram: 6GB OpenGL: 2.1 MaxGL with llvmpipe: 4.0 OS: LinuxMint 19.3 MATE OS Arch: 64bit Wine: 6.0.1 Wine Prefix Arch: 32bit
err: Failed to create surface
Can't really do much here. I don't know why this would fail with lavapipe but it's not our bug, and your GPU does not seem to have Vulkan support.
Nothing extracted yet.
Error on start game:
Debug D3D11:
Debug DXGI:
Notebook: