protonscr

Batman Arkham Origins: Crash while starting

dxvkclosed bug
doitsujin/dxvk#219 · opened 2018-03-28 by pingubot · updated 2018-04-29 · 6 comments · github
Ppingubot 2018-03-28 github

Hi,

the game opens with the splash screen, tries to open and resize its game window and crashes.
It works fine with wine-d3d. May be a similar issue like Mortal Kombat X, it uses the same engine and is also from WB games.

Software information

Batman Arkham Origins, Steam Version

System information

  • GPU: Nvidia GTX 970
  • Driver: Nvidia 390.42
  • Wine version: 3.4
  • DXVK version: 6babc22

Apitrace file(s)

Log files

Ddoitsujin maintainer 2018-03-28 github

Looks like this game requires support for RGB formats, which are not supported by most Vulkan drivers for textures. Very nasty issue since this will require (somewhat inefficient) emulation of certain operations performed on those textures.

Ppingubot 2018-03-28 github

@doitsujin : thanks for the info, then i really hope mortal kombat doesn't have the same issue..

Ffarmboy0 2018-03-28 github

Batman: Arkham City has the same issue.

SSethox 2018-04-08 github

So basically it's a "cannotfix" until drivers are up to snuff. I mean it makes sense to me since it tells people to help the radv to get up to snuff (basically, help them yourself or be patient and wait).

KK0bin maintainer 2018-04-29 github

Should be fixed by d504133 for most drivers.

Ddoitsujin maintainer 2018-04-29 github

Fixed by 1bcae90dd0267a5a38e4a6aeb9a702e820f9012a on drivers which support RGB formats with linear tiling.

Nothing extracted yet.