protonscr

Payday: The Heist visual glitches in reflections.

dxvkclosed d3d9
doitsujin/dxvk#2255 · opened 2021-08-22 by YellowOnion · updated 2021-08-29 · 5 comments · github
YYellowOnion 2021-08-22 github

Software information

Payday: The Heist, default settings.

The reflections artifacts look like I'm inside an icosahedron.

System information

  • GPU: Radeon RX580 4GB
  • Driver:
  • Wine version: Proton-GE-15.2
  • DXVK version: 1.9~

Apitrace file(s)

Log files

https://user-images.githubusercontent.com/364160/130344037-4c8a8b4f-d8ca-4941-a270-de828c5b4d4c.mp4

Ddoitsujin maintainer 2021-08-22 github

info: DXVK: v1.9.1-async

Please test with an official release, or current master (builds can be found here).

LLingMan 2021-08-22 github

Can confirm using the official Proton 6.3-6 as well as latest master (https://github.com/doitsujin/dxvk/commit/d48b33bf951d2e7b0a42ae962ce6778473018099).
Card is an R9 390 with mesa 21.1.6.

CCME42 2021-08-22 github

there are the following spir-v validation errors:

error: line 425: Expected Image Operand Grad dx to have 3 components, but given 2
  %261 = OpImageSampleExplicitLod %v4float %260 %249 Grad %255 %256

FS_13800625aaa63e7194eebd52f0c94a4fe46a6ebf.spv
error: line 407: Expected Image Operand Grad dx to have 3 components, but given 2
  %245 = OpImageSampleExplicitLod %v4float %244 %233 Grad %239 %240

FS_47a2bd375bfdd7fb2ac5ef277039aa496aace011.spv

payday.zip

YYellowOnion 2021-08-24 github

Thanks for the quick turn around 👍🏻

YYellowOnion 2021-08-29 github

I upgraded to Proton-GE 16.1 and reflections are fixed, but there's a big shadow following me that wasn't there before...I guess I'll have to file another bug report tomorrow lol.

Proton versions