It is not a GPU hang.
It also seems to crash on nvidia hardware as well, judging by #121 .
Same here on Nvidia with latest master (5fa8174 ), game starts with wined3d , but shows an error that my gpu has only 32MB of Vram (that does also not happen on wine) and crashes after i confirmed to start anyway. All settings are set to minimum in game. D3d11 log show only the feature level probing, dxgi log is attached:
Bioshock2HD_dxgi.log
Wanted to add that i tried to get th game starting in fullscreen and windowed mode, both does not work
It is working fine with the (soon to be merged) dxgi1_2 branch. :)
EDIT: It is working with master, 38c5e570257e8cd9dcb78ab227baa2a2c877bd0f
Nothing extracted yet.
Hello!
The game crashes after the splash screen, it works as intended with wine3d.
Software information
BioShock 2 Remastered, 32bit, Steam Version
System information
Apitrace file(s)
https://mega.nz/#!uzRBgYRL!nStdMg9PxAKSdNvCX_tAMXInFBkNUL5Vxq5tLTkNj-I
Log files
d3d11.log: Bioshock2HD_d3d11.txt
dxgi.log: Bioshock2HD_dxgi.txt