Doesn't look like a bug, just probably a weird driver setting somewhere. I don't know if it's normal that VK_PRESENT_MODE_IMMEDIATE_KHR isn't available on Windows, but even with Mailbox there's no reason for it to stay at 60.
I don't think so, because my driver settings is all default and fps isn't locked when games launched without dxvk.
Maybe is not bug, but wrong dxvk.conf file settings.
GPU: nVidia GeForce GTX 660M
Driver: 425.31.0
Worth noting that this hardware is not supported anymore by NVIDIA. Only desktop Kepler is supported, not Laptops.
I found something interesting. When I launch any program that shows window over game (like Task Manager with enabled "Always on top" option), FPS lock goes away.
That's the fullscreen optimization in Windows 10. It automatically switches your game from exclusive fullscreen to borderless windowed when there's something in front of it. When that happens, the game is limited by the refresh rate of your monitor.
That's the fullscreen optimization in Windows 10. It automatically switches your game from exclusive fullscreen to borderless windowed when there's something in front of it. When that happens, the game is limited by the refresh rate of your monitor.
But, FPS is locked when there is nothing over game window (Fullscreen Mode) and unlocked when there is something over it (Borderless Windowed). So, it works the other way around.
Either way, there's nothing we can do about weird Windows compositor behavior.
Nothing extracted yet.
I have disabled all V-Sync and FPS lock/limit options in game settings and in dxvk.conf file, but FPS still does not rise above 60.
Software information
Tested in GTA: Vice City, reVC and Call of Duty 4: MW, same behavior :(
System information
dxvk.conf file
Apitrace files
Log files
P.S. Sorry for my English