protonscr

[d3d11] Guild Wars 2 64bit - Crash during start up

dxvkclosed windowsnot a bug
doitsujin/dxvk#2307 · opened 2021-09-24 by hel-ish · updated 2021-09-25 · 3 comments · github
Hhel-ish 2021-09-24 github

GW2 has gotten a new update to use DX11 utilizing BGFX. When trying to launch the game on Windows with DX11+DXVK 1.9.2 the game crashes after the launcher.

image

DXVK with DX9 works fine.

System information

  • CPU: Intel 9600k @4.8GHz 6x
  • GPU: RTX 2060 OC
  • Driver: 472.12
  • DXVK version: 1.9.2
  • Windows 10

Log files

  • d3d9.log: -
  • d3d11.log :Gw2-64_d3d11.log
  • dxgi.log: Blank file, isn't generated due to the crash.
KK0bin maintainer 2021-09-24 github

Please make an apitrace.

Ddoitsujin maintainer 2021-09-25 github

This is not a bug, according to your log it's using Windows DXGI which cannot work with DXVK.

Assuming you copied dxgi.dll to the right spot, nothing you can do here, and this is one major reason why we don't really care about Windows issues.

DLLs