protonscr

GTA IV dies randomly

dxvkclosed amd amdvlkd3d9not our bug
doitsujin/dxvk#2333 · opened 2021-10-16 by CrezyDud · updated 2021-10-17 · 24 comments · github
3 matching comments, n / p to jump
CCrezyDud 2021-10-16 github

Please describe your issue as accurately as possible. If you run into a problem with a binary release, make sure to test with latest master as well.

Gta iv dies randomly while playing, only on dxvk
whole video memory seems to corrupt, looks horrible

Important: When reporting an issue with a specific game or application, such as crashes or rendering issues, please include >log files and, if possible, a D3D11/D3D9 Apitrace (see https://github.com/apitrace/apitrace) so that the issue can be reproduced.
In order to create a trace for D3D11/D3D10: Run wine apitrace.exe trace -a dxgi YOURGAME.exe.
In order to create a trace for D3D9: Follow https://github.com/Joshua-Ashton/d9vk/wiki/Making-a-Trace.
Preferably record the trace on Windows, or wined3d if possible.

Reports with no log files will be ignored.

i think it could break my card while testing, the effects are horrible, i have to force shut down too (pls dont hurt me)

Software information

GTA IV: COMPLETE EDITION

System information

  • GPU: Radeon RX Vega 64
  • Driver:
  • Wine version: proton experimental
  • DXVK version:

Apitrace file(s)

  • Put a link here

Log files

  • d3d9.log:
  • d3d11.log:
  • dxgi.log:
KK0bin maintainer 2021-10-16 github

Please provide more info.

"Dies randomly" is pretty much impossible to fix.

CCrezyDud 2021-10-16 github

but thats what it is
just while playing
https://www.protondb.com/app/12210
check out some other reports

KK0bin maintainer 2021-10-16 github

You didn't even mention your driver version or the DXVK version.

CCrezyDud 2021-10-16 github

mesa, up to date, using dxvk from proton experimental

CCrezyDud 2021-10-16 github

also, changing settings sometimes kills it too

KK0bin maintainer 2021-10-16 github

mesa, up to date

That just means that the exact version you're using depends on your distro which conveniently you didnt mention either.

CCrezyDud 2021-10-16 github

how do i check, i'm on arch
stay calm

KK0bin maintainer 2021-10-16 github

also, changing settings sometimes kills it too

Which settings cause crashes?

CCrezyDud 2021-10-16 github

i think it crashed on reflection and shadow

KK0bin maintainer 2021-10-16 github

I just played the game for 15 minutes and changed the graphics settings (including reflection and shadows).

Didn't crash for me.

CCrezyDud 2021-10-16 github

proton experimental?

KK0bin maintainer 2021-10-16 github

Yes.

CCrezyDud 2021-10-16 github

i also alt+tabbed multiple times
the game has issues with that

CCrezyDud 2021-10-16 github

did you use any launch flags, if yes, which

KK0bin maintainer 2021-10-16 github

i also alt+tabbed multiple times
the game has issues with that

Yeah, I wasted hours trying to find out whats going on there. No dice. That's not going to get fixed any time soon.

did you use any launch flags, if yes, which

None

CCrezyDud 2021-10-16 github

did it die when you alt tabbed

KK0bin maintainer 2021-10-16 github

I didnt alt tab and alt tab related problems are nothing new. I can't fix those.

CCrezyDud 2021-10-16 github

for me also crashes without alt tab

CCrezyDud 2021-10-16 github

everything looks soooo trippy afterwards
like gpu mem real overloaded with stuff

KK0bin maintainer 2021-10-16 github

Might be a driver bug then.

CCrezyDud 2021-10-17 github

i had lib32-amdvlk installed, it seemed to have used that instead of lib32-vulkan-radeon
which tells me, its a lib32-amdvlk issue, because with just lib32-vulkan-radeon installed, it worked nicely

CCrezyDud 2021-10-17 github

i'll say if there are any more problems

CCrezyDud 2021-10-17 github

all worked nicely, the fix: don't use amdvlk

KK0bin maintainer 2021-10-17 github

I could've told you that straight away if you had just provided the log files that the issue template asks for. ._.

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