Thanks for bisecting it. I'll take a look.



Can't reproduce on Nvidia. :(
Mind contacting me on IRC (mupuf on liberachat/oftc), so I can give you the link to the trace I am using? This may be due to missing workarounds.
Can't reproduce on Nvidia. :(
@K0bin and probably is not master. on your screenshots show version 1.9.2, but this does not include 530f87f158b361853022607eee54cdae2c2f7f8f, as far as I understand.
@K0bin instructed me to try the last commit of his pull request, and it indeed fixes the issue.
When running the a Deadspace 3 and a Time Shift apitrace, some geometry started disappearing.
The issue is reproducible on Mesa 21.2.5 / Mesa main on Polaris10/Vega10/Renoir/Navi10/Navi21 and was bisected to https://github.com/doitsujin/dxvk/commit/530f87f158b361853022607eee54cdae2c2f7f8f. Reverting the commit fixes the issues.
Here are some examples of mis-rendering:
Time shift
Good
Bad
Deadspace 3
Menu
Good
Bad
In-game
Good
Bad