protonscr

[BISECTED] Missing geometry on Deadspace 3 and Time Shift

dxvkclosed bugd3d9
doitsujin/dxvk#2369 · opened 2021-11-17 by mupuf · updated 2021-11-30 · 5 comments · github
Mmupuf 2021-11-17 github

When running the a Deadspace 3 and a Time Shift apitrace, some geometry started disappearing.

The issue is reproducible on Mesa 21.2.5 / Mesa main on Polaris10/Vega10/Renoir/Navi10/Navi21 and was bisected to https://github.com/doitsujin/dxvk/commit/530f87f158b361853022607eee54cdae2c2f7f8f. Reverting the commit fixes the issues.

Here are some examples of mis-rendering:

Time shift

Good

image

Bad

image

Deadspace 3

Menu

Good

image

Bad

image

In-game

Good

image

Bad

image

KK0bin maintainer 2021-11-17 github

Thanks for bisecting it. I'll take a look.

KK0bin maintainer 2021-11-17 github

20211117152430_1
20211117152526_1
20211117153343_1

Can't reproduce on Nvidia. :(

Mmupuf 2021-11-17 github

Mind contacting me on IRC (mupuf on liberachat/oftc), so I can give you the link to the trace I am using? This may be due to missing workarounds.

IIglu47 2021-11-17 github

Can't reproduce on Nvidia. :(

@K0bin and probably is not master. on your screenshots show version 1.9.2, but this does not include 530f87f158b361853022607eee54cdae2c2f7f8f, as far as I understand.

Mmupuf 2021-11-17 github

@K0bin instructed me to try the last commit of his pull request, and it indeed fixes the issue.

Upstream links