With DXVK on,anisotropic filtering through NVIDIA control panel dont work.
TES IV:Oblivion, All max/no aa/hdr on
d3d9.log: Oblivion_d3d9.log
d3d11.log:
dxgi.log:
Not our bug. You should report this to NVIDIA.
There is also the d3d9.samplerAnisotropy option you can use instead.
d3d9.samplerAnisotropy
Nothing extracted yet.
With DXVK on,anisotropic filtering through NVIDIA control panel dont work.
Software information
TES IV:Oblivion, All max/no aa/hdr on
System information
Apitrace file(s)
Log files
d3d9.log:
Oblivion_d3d9.log
d3d11.log:
dxgi.log: