info: D3D9DeviceEx::ResetSwapChain:
info: Requested Presentation Parameters
info: - Width: 2560
info: - Height: 1440
info: - Format: D3D9Format::X8R8G8B8
info: - Auto Depth Stencil: true
info: ^ Format: D3D9Format::D24S8
info: - Windowed: true
err: Failed to create surface
That's weird.
Happened to stumble upon this. Delete your oblivion.ini. Both in case you use MO2. I remember I had to do this, once it recreates it runs ok. What affects it directly? No idea at all.
I dismissed your suggestion at first glance, but of course tried it. I'll be damned if that didn't fix my issue. Thanks, m911t. I'm back to running DXVK again.
MANGOHUDx1 2022-01addactorvalues.dllx1 2022-01blockhead.dllx1 2022-01elys_usv.dllx1 2022-01enginebugfixes.dllx1 2022-01extender.dllx1 2022-01menuque.dllx1 2022-01mod_limit_fix.dllx1 2022-01northernui.dllx1 2022-01oblivion_display_tweaks.dllx1 2022-01paste.dllx1 2022-01
Ever since I upgraded to Mint 20.3, Oblivion won't launch. I'm launching it via Lutris. DXVK v1.9.2 and 1.9.3 both crash.
Lutris log: