https://drive.google.com/file/d/1AYhcjAjN7YS8f0fTp156gySTwXUhv8ZA/view?usp=sharing
file ArmA2OA.trace.zip.
No, I didn't duplicate the post.
But man has the same problem
And this is valid for 2022
I didn't mean you copied his exact issue. I meant that this is another issue for the same problem.
I'm closing this, as it's already tracked by the other issue.
@K0bin hello i am poster of original thread, should i copy apitrace from here to my ticket or should i close my ticket? this problem needs to be fixed and it would be great if it will be done sooner
Keep your ticket open, we'll use that when we (eventually) look into this. You can copy the apitrace link over if you like but the second issue is linked in the first one, so either way it's not hard to find.
Keep your ticket open, we'll use that when we (eventually) look into this. You can copy the apitrace link over if you like but the second issue is linked in the first one, so either way it's not hard to find.
Okay, thank you, hope you will get this issue fixed
yes, that would be great.
Let's talk in that topic.
what logs are needed and so on, I will try to show everything.
Hope this is solvable!
Nothing extracted yet.
when I play arma 2 oa, arma 2 on directx 9 (and similar bohemia old games).
I have flickering textures and artifacts.
Sometimes the 3D objects themselves flicker (they disappear).
When loading a large number of polygons in the frame (for example: I go to a big city), there are friezes.
None of the dxvk.conf settings helped!
Screenshot:
https://ibb.co/XCsHwmR
https://ibb.co/1vvdTj9
https://ibb.co/grM782Q
GPU: NVIDIA GeForce GTX 970
Driver GPU: 471.68.0 (05.08.2021)
OC: Windows 10 x64 LTSC (has also been tested on Win7, Win 10 home)
DXVK ver: i tried different versions, screenshots and info from last version 1.9.4
All Log Files:
d3d9.log: ArmA2OA_d3d9.log https://pastebin.com/DXmgNQk1
dxgi.log: ArmA2OA_dxgi.log https://pastebin.com/KY5RusrH
d3d11.log empty...