protonscr

Idle Calibur does not start, shows light flickering (Arch linux)

dxvkclosed d3d11probably not our bug
doitsujin/dxvk#2479 · opened 2022-02-05 by CygnusTerminal · updated 2022-02-06 · 4 comments · github
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CCygnusTerminal 2022-02-05 github

When trying to start the game, it hangs on the starting screen, light flickering and repeating every 3 seconds. On Windows, this "light" is part of the start menu. Game never starts, and never crashes either.

Software information

Idle Calibur, defaults settings since i can't even start the game

System information

  • GPU: GTX 1650 GDDR6 (laptop)
  • Driver: 510.47.03
  • Wine version: 7.1-GE-2 (Proton)
  • DXVK version: v1.9.4-async

Apitrace file(s)

  • Put a link here

Log files

KK0bin maintainer 2022-02-05 github

Put a link here

Please do that.

Ddoitsujin maintainer 2022-02-05 github

Please do not report bugs here when using an unofficial fork of DXVK, and test the game again with the actual 1.9.4 release.

Ddoitsujin maintainer 2022-02-05 github

fwiw I just installed the game to test and found the following:

  • the exact same thing happens with wined3d
  • the window title changes any time it shows the light thingy
  • the main menu is not being rendered with D3D11 at all (or really any D3D from what I can tell) so DXVK is not involved there.

The game just seems to be stuck in an infinite initialization loop for some reason, doesn't look like our bug.

Still, when reporting issues, please use an official release.

CCygnusTerminal 2022-02-05 github

Sorry, i overstimated my issue-reporting capabilities. You can close this issue if you want, since it seems to be a Proton issue. Thanks for the help anyway!

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