btw maybe also add in the Async feature from Sporifs fork, does wonders for some games, that way you get even better performance and less...forks
If you don't want dxvk to report your gpu as amd you can create a file called dxvk.conf in the same folder as the games exe and the dxvk files with this line
dxgi.nvapiHack = False
dxvk.enableAsync = True
dxgi.nvapiHack = False
already done that ....still dont get RTX features unlocked
Amid Evil tells me i need to relaunch game in dx12 mode .....im confuse
dxvk only handles dx9, dx10 and dx11 to vulkan.
In proton vkd3d-proton is used for dx12 to vulkan.
https://github.com/HansKristian-Work/vkd3d-proton#a-note-on-using-vkd3d-proton-on-windows
But i don't know about using it on windows 7 or windows at all for that matter.
The game might not even allow you to select dx12 on windows 7. Depends on how it is implemented.
yes im using a patched pack to get it ....running in dx12, .....atleast it should...but its not running in dx12 according to amid evils settings
got if from here >
https://www.youtube.com/watch?v=I0Fq9qGk0zQ
an example using alan wake remaster which is dx12 only also
already done that ....still dont get RTX features unlocked
You need to set the environment variable VKD3D_CONFIG=dxr and obviously run the game in D3D12 mode to enable DXR.
dxvk.enableAsync = True
dxgi.nvapiHack = False
VKD3D_CONFIG = dxr
nopes still tells me to relaunch in dx12 mode, hmmmm......
dxvk.enableAsync = True
That option doesnt exist.
it does ....for the async fork
VKD3D_CONFIG = dxr
That option is not for the dxvk.conf file. You have to set it as a environment variable.
If you run the game through steam you can add this to the games launch options.
VKD3D_CONFIG=dxr %command%
Also I'm seeing you can try to force launch the game in dx12 mode. So maybe this.
VKD3D_CONFIG=dxr %command% -dx12
VKD3D_CONFIG=dxr %command% -dx12
i get the message dx12 is not supported on your system
and VKD3D_CONFIG=dxr %command%
dont do nothing it hadnt done before aka telling me to launch game in dx12 mode in settings
tough nut to crack i know
If the game says "dx12 is not supported on your system" then i would guess it will detect that you are on windows 7 and refuse to enable dx12.
And i would guess you wouldn't be able to work around that.
I somehow missed the whole Windows 7 thing.
Can we PLEASE stop with this kind of bullshit? D3D12 is not supported on Windows 7 unless the game explicitly ships the 12-on-7 runtime, and vkd3d-proton will not change that since games tend to actually check the Windows version. Yes, exceptions where it does work may exist, but it's not the norm, nor expected, and by opening bug reports when running an explicitly unsupported configuration here just wastes everybody's time.
TL;DR if you want to run the game in D3D12 mode, install Windows 10.
VKD3D_CONFIG=dxrx2 2022-02VKD3D_CONFIGx2 2022-02VKD3D_CONFIG=dxr`x1 2022-02VKD3D_CONFIG=dxr %command%x2 2022-02VKD3D_CONFIG=dxr %command% -dx12x2 2022-02
Please describe your issue as accurately as possible. If you run into a problem with a binary release, make sure to test with latest
masteras well.Important: When reporting an issue with a specific game or application, such as crashes or rendering issues, please include log files and, if possible, a D3D11/D3D9 Apitrace (see https://github.com/apitrace/apitrace) so that the issue can be reproduced.
In order to create a trace for D3D11/D3D10: Run
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