It's a known issue for GTA V. Please provide information on how to reproduce this with Witcher 3, this game runs fine on my end. It is likely a driver issue.
As a rule, problems occur during the battle, or in cut scenes. If you just run around the world, then the game works well.
At one point there is a small freeze, as when compiling the shader, but at the same time the keyboard and mouse cease to work, and this freeze lasts forever
Can you provide a save file where this issue occurs? Again, I cannot reproduce it just by fighting stuff, and I have played Witcher 3 for a few hours recently without major issues.
Yeah. At the end of the battle with griffin.
The Witcher 3.zip
P.S. Im using LLVM 6.0 by default system. Now I building mesa-git (18.1) with LLVM 7.0 for tried. After I'll try use system mesa (18.0) and mesa-git (18.1) with LLVM 5.0
With this save a 100% freeze system after oneshot kill.
https://dl.prime-hack.net/The Witcher 3.zip
export RADV_DEBUG=allbos,syncshaders,vmfaults
wine witcher3.exe &> witcher3.out
https://dl.prime-hack.net/witcher3.out
I updated the instructions in #252 to get a hang report since I apparently messed up there. Anyway, I'll see if I can reproduce this with your saves.
Are these freezes happening because of bugs in radv / amdgpu, or because of dxvk?
Oh, I occasionally stumbled upon the issue, having same problem with GTAⅤ, I think I know the reason.
What happens is that DXVK seems to report too big values as amount of VRAM, screenshot (the Видеопамять means video memory):

So, after some minutes of gameplay the driver takes all available RAM (it can be seen in free output, the field buff/cache), leading to system freeze.
What's interesting, is that the number you see on screenshot, the 5909, never change, so it probably simply some percentage of system RAM. FWIW, total amount of RAM my laptop here have is 8GB.
…so, the solution would be to somehow limit the number of VRAM being reported.
@Hi-Angel, may be problem in VRAM, but not in RAM 100%. Total amount RAM in my PC - 24GB
@sr-tream can you please take a look if for playing GTAⅤ the field buff/cache of the command free on your system is unstoppably increasing, like, 8GB, 10GB, 13GB…?
@Hi-Angel
I also get the freeze in GTA5. My video card has 8GB of VRAM. My system has 16GB of RAM. In graphics settings, GTA5 reports 8GB of VRAM, which is correct. While playing, the system RAM usage does not increase to the point where it fills up. Except for the graphics driver, every part of the system is working fine while freezing: audio, disk, network, etc.
I recently fixed a bunch of issues with RADV. You shouldn't be able to reproduce any GPU hangs with GTA V and TW3. If I'm wrong, let me know.
RADV_DEBUG=allbos,syncshaders,vmfaults`x1 2018-04
This problem occurs after 5-10 minutes, after the game starts.
Software information
GTA5, Witcher3
System information
Log files (Witcher 3)
Log files (GTA5)