I don't really understand your problem? DMC5 does not need this functionality.
And no, it is not possible for us to implement it.
ok, also dx12 dmc5 needs it
DMC5 dx12 can't possibly require this because it already work on linux on vkd3d-proton.
well you saw the logs , dont know why im getting that error and also that other error >
warn: D3D11DXGIDevice::QueryInterface: Unknown interface query
a ton of it
also yes im using dxvk in combo with latest vk3rd proton release by HansKristian
Experiencing this problem with Deelay under Wine using FL Studio. (This also takes some work to get it to actually load into your DAW, because with Bottles normal FL Configuration doesn't come with libraries/configs it needs to function.)
When loaded in, it spams the console with err: DxgiFactory::CreateSwapChainForComposition: Not implemented
Which causes it to look like this.
(i.g, not rendering anything, this also lags FL Studio down to around 30 fps?)
Running with Bottles with latest versions provided by bottles, DXVK 2.6.2 and vkd3d-proton 2.14.1
We can't meaningfully imlement this as long as wine does not support dcomp. This hasn't changed; the reason you're not seeing anything isn't just a missing dxvk method but more that the entire framework that it seemingly uses is missing.
Could always see if DXVK_CONFIG="dxgi.enableDummyCompositionSwapchain=True" changes anything, but since all that does is create an invisible dummy window it probably won't.
I see, sorry for necro-posting.
Please describe your issue as accurately as possible. If you run into a problem with a binary release, make sure to test with latest
masteras well.Important: When reporting an issue with a specific game or application, such as crashes or rendering issues, please include log files and, if possible, a D3D11/D3D9 Apitrace (see https://github.com/apitrace/apitrace) so that the issue can be reproduced.
In order to create a trace for D3D11/D3D10: Run
wine apitrace.exe trace -a dxgi YOURGAME.exe.In order to create a trace for D3D9: Follow https://github.com/Joshua-Ashton/d9vk/wiki/Making-a-Trace.
Preferably record the trace on Windows, or wined3d if possible.
Reports with no log files will be ignored.
Software information
Name of the game, settings used etc.
-Game: Devil May Cry 5
System information
-GPU: RTX 2080 ti
-Driver: 473.04
-OS version: Windows 7 64bit
-DXVK version: 1.10
Apitrace file(s)
Log files