This is a problem with anisotropic filtering since Vulkan and D3D behave slightly differently there, unfortunately we can't really work around that on our end.

I have a similar one on the clothes in The Evil Within 1 on VEGA 64.
This never got fixed on windows vulkan drivers, amdvlk or amdgpu-pro. There is only a workaround in place on radv. Just don't use DXVK on windows for these games.
2 Apr 2023, 14:27 by @.***:
I have a similar one on the clothes in The Evil Within 1 on VEGA 64.
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FWIW you can work around this by disabling anisotropy via dxvk.conf, but then textures will look like arse, so yeah.
We literally cannot fix this on our end.
For amdvlk one could probably make a issue at their GitHub repository and maybe they'd be able to do something about it, since on Linux at least to be considered a good gaming driver there's a expectance of it working decently with both dxvk and vkd3d-proton.
On Windows (outside of some Intel Arc cases and to a certain extent Nvidia RTX Remix) it's not realistic to expect the driver devs to care or do any extra work for a third party translation library that doesn't even officially aim to be used on that OS. Which is totally fair imo. In these cases, where driver assistance is required, one will probably just have to deal with it or use the native API which works fine most of the time.
And this is not to point fingers at anyone, it's just how the situation is. 🙂
I have a similar one on the clothes in The Evil Within 1 on VEGA 64.
Looks fine on dxvk 2.3.
Still shows here. Checked amdvlk
Made a amdvlk issue https://github.com/GPUOpen-Drivers/AMDVLK/issues/345
Issue have been fixed in Linux amdvlk 2024.Q1.1
It may (or may not. Nothing i control) make it to the Windows driver also.
Issue is fixed in the 24.2.1 Windows driver release
i have strange Bug Texture square everywhere i have AMD GPU 6900XT use the last 1.10 DXVK in win 11