protonscr

[d3d9] Limbo: freezes after solving the last chapter puzzle

dxvkclosed d3d9
doitsujin/dxvk#2564 · opened 2022-03-27 by ranplayer · updated 2022-03-28 · 8 comments · github
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Rranplayer 2022-03-27 github

The game freezes after solving the last chapter puzzle and you are not able to see the ending.

Reports with no log files will be ignored.

Software information

Name of the game: Limbo
Settings: default

System information

  • GPU: GTX 970 4Gb
  • Driver: 510.60.02
  • Wine version: Proton 7.0-1
  • DXVK version: 1.9.4

Apitrace file(s)

Log files

KK0bin maintainer 2022-03-27 github

Would what you did in the apitrace usually have caused freezing with DXVK?

When I replay the trace, it doesn't freeze, you just jump around a couple of times and then quit out.

Does the game only freeze with DXVK? Have you tried running it with WineD3D to rule out a general Wine issue?

Rranplayer 2022-03-27 github

The game freezes only with DXVK. With the API trace's DLLs the ending is rendered. The issue happens after the character passes below the saw.

I'm goinf to test with WineD3D as well.

Thanks for the quick response.

KK0bin maintainer 2022-03-27 github

Can you upload your save pls?

Rranplayer 2022-03-27 github

Sure. As soon as I get home I will.

Rranplayer 2022-03-28 github

savegame.tar.gz
Path: Steam-folder/userdata//48000/remote/

KK0bin maintainer 2022-03-28 github

Turns out that people have had this issue on Windows too: https://steamcommunity.com/app/48000/discussions/0/828927580808437726/

Does it work if you limit the frame rate to 60 fps? To do that put DXVK_FRAME_RATE=60 %command% into the steam launch options.

Rranplayer 2022-03-28 github

It did the trick. Since it is not a DXVK problem, I'm going to close the issue. Thank you very much for your help an attention.

Mmisyltoad 2022-03-28 github

Should add it for default.for the game

Proton versions

Launch options

Launch lines