protonscr

[d3d9] The Godfather:The Game crashes at launch with DXVK, works with wined3d

dxvkclosed d3d9
doitsujin/dxvk#2590 · opened 2022-04-06 by Leopard1907 · updated 2022-07-16 · 2 comments · github
LLeopard1907 2022-04-06 github

Software information

The Godfather: The Game, any graphical setting

Game works with wined3d and dgVoodoo2+DXVK.

Attempting to use DXVK without any other wrappers leads to a crash at boot.

This patch/mod is needed in order to avoid movies playing at launch, which normally causes a crash at launch on any system that is newer than XP.

https://cookieplmonster.github.io/mods/godfather/#silentpatch

Tests were done with this applied, in both wined3d only, dxvk only and dxvk+dgvoodoo2 cases.

System information

  • GPU: NV GTX 1050
  • Driver: 510.54
  • Wine version: 7.5
  • DXVK version: 1.10.1 and master

Apitrace file(s)

Trace was captured with wined3d. Reproduces crash with DXVK.

Log files

KK0bin maintainer 2022-06-12 github

The problem here is that Recreating the back buffer after Reset() fails because of an unsupported sample count.

Ddoitsujin maintainer 2022-07-16 github

Fixed now.

Nothing extracted yet.