protonscr

The shadows in alien rage are broken

dxvkclosed d3d9
doitsujin/dxvk#2613 · opened 2022-04-15 by ghost · updated 2023-01-13 · 13 comments · github
?ghost 2022-04-15 github

Please describe your issue as accurately as possible. If you run into a problem with a binary release, make sure to test with latest master as well.

Important: When reporting an issue with a specific game or application, such as crashes or rendering issues, please include log files and, if possible, a D3D11/D3D9 Apitrace (see https://github.com/apitrace/apitrace) so that the issue can be reproduced.
In order to create a trace for D3D11/D3D10: Run wine apitrace.exe trace -a dxgi YOURGAME.exe.
In order to create a trace for D3D9: Follow https://github.com/doitsujin/dxvk/wiki/Making-a-Trace.
Preferably record the trace on Windows, or wined3d if possible.

Reports with no log files will be ignored.

Software information

Alien Rage - Unlimited

System information

  • GPU: GTX 970
  • Driver: 510.60.02
  • Wine version: 7.6 Staging
  • DXVK version: dxvk-mingw-git 1.10.1.r13.g3672375b-1

Apitrace file(s)

  • Put a link here

Log files

image

KK0bin maintainer 2022-04-15 github

Please add an apitrace so we can look into this.

?ghost 2022-04-15 github

Please add an apitrace so we can look into this.

I tried and i can't, the final size is way too big for my internet speed to upload however there is a free demo for this game in steam with very low download size, you can see for yourself

BBlisto91 2022-04-15 github

Cannot reproduce in the demo on R9 380 mesa git. (proton)
Will try on Nvidia setup when i have time.

Does it appear with all ingame settings?

?ghost 2022-04-15 github

Cannot reproduce in the demo on R9 380 mesa git. (proton) Will try on Nvidia setup when i have time.

Does it appear with all ingame settings?

yes i tried high and low shadow settings
it didn't change a thing

AAlejandro9509 2022-04-15 github

yes, i can reproduce it.. , its a NVIDIA related issue i think
Captura desde 2022-04-15 13-49-52

AAlejandro9509 2022-04-15 github

Please add an apitrace so we can look into this.

its ok ?

https://drive.google.com/file/d/1L2X0oZOvL-uZWU6VJnDp-XUzYu1fF0LY/view?usp=sharing

Sspringwurm 2022-04-20 github

Hi, i have the same Issue, but without dxvk too.

I'm not sure if that has anything to do with the Shadow Settings at all.
Changing from High to Medium in the Postprocess Quality Settings removes the Lines.

System information

  • GPU: AMD Radeon RX 570
  • Driver: 2.0.213
  • OS: Windows 10
  • DXVK version: 1.10.1

Apitrace file(s):

  • ShippingPC-AFEARGame.trace, the trace includes the switch between Postprocess Quality from High to Medium

Screenshots:

Postprocess Quality: High

Alien Rage - Unlimited_2022 04 19-15 10_dxvk
Alien Rage - Unlimited_2022 04 19-15 12_no_dxvk

Postprocess Quality: Medium

Alien Rage - Unlimited_2022 04 20-08 21_dxvk_postprocess_quality_medium
Alien Rage - Unlimited_2022 04 20-08 17_no_dxvk_postprocess_quality_medium

Screen Recordings:

  • Alien Rage - Unlimited_2022.04.19-14.55_no_dxvk.mp4
  • Alien Rage - Unlimited_2022.04.19-15.01_dxvk.mp4
BBlisto91 2022-04-20 github

You mean you see them on native d3d9 on windows with amd? 👀

Sspringwurm 2022-04-20 github

You mean you see them on native d3d9 on windows with amd? eyes

Yes

BBlisto91 2022-04-20 github

Roger.

Will check on my setup on windows and also double check on linux messing with post processing when i get home.

BBlisto91 2022-07-22 github

So i finally got home several months later :grin: (sorry about the wait)
I tried testing the demo on windows with my R9 380 both with and without dxvk. But i wasn't able to reproduce even after messing with the settings.

Haven't tried on the nvidia.

BBlisto91 2022-07-26 github

Wasn't able on the nvidia setup too and also have the full game to try now.
The only way i was able to reproduce this (tested on the amd setup now) was to do a reverse of this https://steamcommunity.com/app/217920/discussions/0/451850849191942988/?ctp=4#c351659808478195889

My FloatingPointRenderTargets was already set to true. Setting it to false produced the issue.
Didn't find any dxvk config that worked around the issue when it was set to false

Edit: actually i am able to reproduce this on the nvidia setup. Will experiment more with it as i have time

BBlisto91 2023-01-11 github

Pr above should fix this. Read it's description for more info.

Nothing extracted yet.