protonscr

Kingdom Hearts 3 lighting, reflection, particle effects issues

dxvkclosed d3d11needs apitraceneeds feedbackintel windows
doitsujin/dxvk#2630 · opened 2022-04-23 by KingYozora · updated 2024-04-04 · 6 comments · github
KKingYozora 2022-04-23 github

The game has lighting/texture? issues and reflection issues (green tinge on skin, blood eyes, red light reflection on water, etc.). Also particles issues on some enemy attacks (black box around some of the effects). SEE SCREENSHOTS BELOW.

Software information

Kingdom Hearts 3 Remind - Epic Game Store

System information

  • GPU: Intel Xe i5 1135G7
  • Driver: 30.0.101.1660
  • Wine version: Windows 10
  • DXVK version: 1.10.1 master & async

Apitrace file(s)

  • Put a link here

Screenshots

Log files

KINGDOM HEARTS III_dxgi.log
KINGDOM HEARTS III_d3d11.log

KK0bin maintainer 2022-04-23 github

Please make an apitrace.

Ddoitsujin maintainer 2022-04-23 github

Please also test this on something that isn't Intel's Windows driver. There's a reason why the wiki strongly recommends against using DXVK on that, and we will not support it.

BBlisto91 2022-07-18 github

@KingYozora Friendly ping.

BBlisto91 2023-04-04 github

@KingYozora Necro friendly ping

BBlisto91 2024-04-02 github

Got to check the game out myself now on AMD (Windows) and haven't spotted anything unusual while playing for a little while.

KK0bin maintainer 2024-04-04 github

Closing it due to a lack of feedback and because it worked fine on Blistos system. Feel free to reopen if you ever respond back.

Nothing extracted yet.