protonscr

Graphic tearing on I/O

dxvkclosed needs more info
doitsujin/dxvk#2699 · opened 2022-06-28 by Nerus87 · updated 2022-09-03 · 4 comments · github
NNerus87 2022-06-28 github

When the game loading the world, starts tearing a lite bit (it is annoyed thing).
It looks like I/O block the rendering queue (waiting for loading?).
This problem not exists natively.

Software information

ESO, other games have same effect

System information

  • Platform: Windows
  • GPU: MSI Radeon 6900 XT
  • Driver: 22.5.2
  • Wine version: N/A
  • DXVK version: dxvk-1.10.1

Apitrace file(s)

N/A

Log files

KK0bin maintainer 2022-06-28 github

VK_PRESENT_MODE_FIFO_KHR

DXVK enables vsync, if there's still tearing, then your graphics driver and/or the Windows compositor messed up.

I'm not sure if you actually mean tearing. Can you describe the problem in a bit more detail?

BBlisto91 2022-08-12 github

@Nerus87 Friendly ping

KK0bin maintainer 2022-08-28 github

I don't exactly understand the problem. As I wrote earlier, the logs show that DXVK enables vsync. Anything else is outside of our control anyway.

NNerus87 2022-09-03 github

To be honest after the last update of DXVK I can't reproduce the problem :)
So can be closed.

Nothing extracted yet.