Hi there.
Could you quickly check if anything changes with this build.
https://github.com/doitsujin/dxvk/actions/runs/2641529958
That PR should fix the crash. There isn't really anything sticking out when it comes to performance, so I dont think the performance is a DXVK issue.
That fixed the crashing for me. However, this brought another problem - RDNA cards don't render some interface elements in spellforce(healtbars, manabars, circles around selected units etc.) on windows with native d3d9.
Previous versions of DXVK fixed this, but dxvk with crash fix makes parts of the interface disappear again both on windows and linux.
In which version did it used to work? 1.10.1?
Are those elements displayed in the trace and can you provide screenshots of exactly what you mean.
Please add some screenshots of what it looks like with DXVK and what it should look like.
Here is how it looks in 1.10.1 - all hud elements working as they should

Here is how it looks with dxvk from spellforce branch. It also looked like that when i was making a trace on windows.

Your apitrace never has those health bars. It ends pretty much immediately after the cutscene.
Should i make another one where i select a unit with a healthbar after a cutscene?
I've already identified an issue. I hope that's also what causes the missing health bars.
For reference in the future:
This is a regression caused by the null descriptor changes. Before that we used the resource-bound spec constant to get the value 0, 0, 0, 1 for unbound resources. Now we sample the null descriptor and get the value 0, 0, 0, 0.
I've updated the PR with a fix for the missing UI elements.
Quickly checked it on linux and windows - UI is now displayed correctly and the game doesn't crash when saving.
I didn't expect to get a complete fix in just a day. Thank you very much!)
Nothing extracted yet.
Game crashes when autosaving(with ESC button), quicksaving(F7) and on manual save. Happens both on windows and linux.
With dxvk 1.5.4 the game doesn't crash, but savegame preview is a black square.
Also on linux framerate is very low if i don't constantly move the cursor.
Software information
Spellforce: Platinum Edition steam
System information
Apitrace file(s)
Windows: https://drive.google.com/file/d/1PJis9yE40_K-85_cEfd73kr39xamYXPm/view?usp=sharing
Log files