This is not a bug, as you can quite clearly see there are pipelines being compiled whenever the game stutters. That's normal and happens for all games.
D3D9 support for pipeline libraries is not implemented yet so there is no way to improve this currently. And even then it requires the
proton experimentalx1 2022-07
Hello guys, I have been testing the TRUnderworld game and there is literally a stutter every time I take a step, I have tried it with WineD3D and it works without problem except for visual bugs, but it does not have this problem, I link 2 videos with the mentioned
I have tried it on my machine with a GTX 1060 and with the RTX 3080, and it is the same problem.
Link:
Video 1
https://www.youtube.com/watch?v=mWtFpBRe2Fc
Video 2
https://www.youtube.com/watch?v=4-ozC-TDIHc
System information
Apitrace file(s)