protonscr

Perilous Warp: Next row of texture atlas bleeds into text

dxvkclosed bugd3d9
doitsujin/dxvk#2795 · opened 2022-08-07 by K0bin · updated 2025-12-04 · 0 comments · github
KK0bin 2022-08-07 github

image

Notice how there's small lines a bit under the u, r and y. Those are not visible when running the game with wined3d.

Only happens with MSAA.

Software information

Perilous Warp, a demo is available on Steam.
The game only loads d3d9.dll from C:\Windows\system32, so you have to edit the Proton prefix for testing.

System information

  • GPU: RTX 3090
  • Driver: 515.49.10
  • Wine version: Not relevant. Proton 7.0.3.
  • DXVK version: v1.10.2 (and master at the time of writing this)

Apitrace file(s)

Log files

  • d3d9.log: Not useful here.

Proton versions

DLLs