protonscr

[d3d9] GTA San Andreas: Broken HUD (regression)

dxvkclosed d3d9fixed function
doitsujin/dxvk#2818 · opened 2022-08-12 by HunterCZ122 · updated 2022-08-13 · 1 comments · github
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HHunterCZ122 2022-08-12 github

Discovered regression with HUD when investigating #2283 with latest master and #2817
Works fine with 1.10.x branch
Screenshot_20220812_205748
Screenshot_20220812_210347

Software information

Grand Theft Auto: San Andreas, Very High 8xMSAA

System information

  • GPU: NVIDIA GeForce GTX 1660 Ti
  • Driver: 515.49.10
  • Wine version: Proton Experimental
  • DXVK version: v1.10.1-572-g46cb05ce and #2817

Apitrace file(s)

Log files

BBlisto91 2022-08-12 github

Regression happened in the flat shading pr.
Works with the master commit before 4f0c217
Broken on master after flat shading was merged. Only tested 7789fd5 of the 4 commits.

Edit: Seems it started with the latest commit https://github.com/doitsujin/dxvk/commit/7789fd53ff0eec5697957a1b12758ed7f167727a specifically (tested using artifacts from the branch not bisected)

Proton versions