protonscr

Okami HD has glitchy water when moving the camera

dxvkclosed bugnvidia proprietary
doitsujin/dxvk#283 · opened 2018-04-15 by ghost · updated 2018-07-20 · 9 comments · github
?ghost 2018-04-15 github

When moving the camera in Okami HD, the water appears glitchy

Software information

Okami HD
Default OOTB setting

System information

  • GPU: GTX 1060
  • Driver: 390.48 (happens on 396 too)
  • Wine version: wine-3.5 (Staging)
  • DXVK version: git hash: 31ed6e5cd34a9b3fb46d19f975f2ba21e56493be

Log files

A recording of the water glitch

Ddoitsujin maintainer 2018-04-15 github

Can you record an apitrace? I cannot debug this without being able to reproduce it.

?ghost 2018-04-15 github

https://drive.google.com/open?id=1DRd4AxHiXSBQXVx_-Uw9vZxAYFqkBdaN
Got it. This trace was made with d3d11 and dxgi enabled since the game wouldn't run without them and I don't have a windows environment.

Ddoitsujin maintainer 2018-04-21 github

What kind of issue am I looking for in the apitrace you sent me? Seems to be working fine here.

bildschirmfoto-635

?ghost 2018-04-22 github

The water flickers when you move the camera. Could be an Nvidia issue.

Ddoitsujin maintainer 2018-04-22 github

Probably is, can't reproduce.

Ppingubot 2018-05-10 github

Can you test if that is still an issue with the latest nv drivers (396.24 or even better, 396.18.08 (its actually newer than the other one))

Ddoitsujin maintainer 2018-07-12 github

Ping? Would be good to know if this works with more recent drivers (and dxvk).

GGuy1524 2018-07-19 github

Just tested the apitrace on latest NVIDIA drivers, wine 3.10, and DXVK 0.62, issue still present

Ddoitsujin maintainer 2018-07-20 github

adcc7a457367821edde436ff9a7dd45a579f4257 should fix this.

Nothing extracted yet.