Hi there.
If possible include a screenshot or video of the issue so the devs know what to look for.
And if you are able to make a apitrace that would be great. https://github.com/doitsujin/dxvk/wiki/Making-a-Trace
When making a apitrace without dxvk the issue wont reproduce on screen but the devs can replay it on linux with dxvk and see if it appears. So just try to use it where the issue usually reproduces.
Found out it happens even more frequently and stronger with uncapped FPS, https://youtu.be/gFpeJ6r8l44
Fallout4.trace is 2GB+ is it how it should be?
Yes that is normal. They usually compress well so just zip it up and upload it to a file sharing or cloud service.
Also found out it adds big noticeable screen tearing in comparison to default d3d11
https://mega.nz/file/sxwlCLKa#7ubeme6-n7B9TOl1j57nN2Mnm3tdE1NxGCVdrmA8BBA
I haven't been able to reproduce so far when i've tried. Not really noticing anything obvious in the trace either.
Can you try latest master. You can grab a build of it here https://github.com/doitsujin/dxvk/actions/runs/3083080801
You tried with Motion Blur on and Uncapped fps?(VSync off)
Yes. Tho my rig isn't very chad (R9 380 & i5-6600k) so my fps isn't through the roof.
The thing i see in the video you posted above are the black objects. But i'm not sure about the flickering textures you talk about. The black objects seem stationary to me.
Also found out it adds big noticeable screen tearing in comparison to default d3d11
If you enable vsync, it won't tear. If you dont, there will be tearing unless you have a VRR screen. Same as with regular D3D11 too.
Disable Motion Blur Did Work!
What do you mean by it did work
@SegoItCh Did you get to try with latest master? https://github.com/doitsujin/dxvk/actions/runs/3248541628
Also try to update to the newly released Nvidia driver.
@SegoItCh Friendly ping. Try with dxvk 2.0 and newest driver
I switched to RX 6600, will test with Current-gen update in 2023
@StellarHarbour Friendly ping to retest with the current gen update
I installed it, but I'm fed up with Windows which getting worse on daily basis, so I moved to Linux, which uses DXVK by default, but I'm not sure it's same back-end, maybe will install later on Laptop
Nothing extracted yet.
Aware, enabled Motion Blur (which enabled by default) will make game with DXVK produce black flickering textures, you can turn off it with BethINI, or manually with
[Imagespace]
bMBEnable=0
in Documents\MyGames\Fallout4Prefs.ini
Fallout 4, Windows 11
System information
Log files
Fallout4_d3d11.log
Fallout4_dxgi.log