Retested with https://github.com/doitsujin/dxvk/commit/8125d53e58f0c08394e2e730bc88cbc57234a147
Now I can see all fullscreen/windowed options on the menu on dxvk, but going from windowed to fullscreen with dxvk makes the application freeze on a fullscreen state but missing a band of around 100px at the bottom. (tested on win10 mode)
If I instead do windowed->borderless window->fullscreen it works, and on further starts it starts in fullscreen successfully.
When setting "borderless window" mode the game window already covers the full screen, in case that makes any difference.
Attaching two apitraces going from windowed to fullscreen in case it's of any help:
I had to kill the application with dxvk so not sure if the dxvk will reach the interesting part.
Also, wined3d does some weird flashing when setting fullscreen but after 2 or 3 flashes it works.
Please test if 9de3a619c2acdb226ca8a00cf205ea23c4989da2 fixes the problem.
Nothing extracted yet.
The game only offers windowed mode when dxvk is enabled, while with wined3d it allows all possible modes (fullscreen...). It also will revert to windowed even if fullscreen was saved from a previous wined3d run.
Software information
Ni no Kuni II: Revenant Kingdom
System information
Apitrace files
Log files