Hello, I installed all dependencies and also checked the vulkan drivers status.
After getting ‘std::cv_status’ error, I applied update-alternatives --config x86_64-w64-mingw32-gcc update-alternatives --config x86_64-w64-mingw32-g++ update-alternatives --config i686-w64-mingw32-gcc update-alternatives --config i686-w64-mingw32-g++
And it was fixed as described on the troubleshootings section.
However I'm still getting the following errors:
[165/278] Compiling C++ object src/d3d11/d3d11.dll.p/d3d11_annotation.cpp.obj FAILED: src/d3d11/d3d11.dll.p/d3d11_annotation.cpp.obj x86_64-w64-mingw32-g++ -Isrc/d3d11/d3d11.dll.p -Isrc/d3d11 -I../src/d3d11 -I../include -I../include/vulkan/include -I../include/spirv/include -fdiagnostics-color=always -D_FILE_OFFSET_BITS=64 -Wall -Winvalid-pch -Wnon-virtual-dtor -Wextra -std=c++17 -O3 -msse -msse2 -msse3 -mfpmath=sse -Wimplicit-fallthrough -Wno-missing-field-initializers -Wno-unused-parameter -Wno-cast-function-type -Wno-unused-const-variable -Wno-missing-braces -DNOMINMAX -D_WIN32_WINNT=0xa00 -DDXVK_WSI_WIN32 -MD -MQ src/d3d11/d3d11.dll.p/d3d11_annotation.cpp.obj -MF src/d3d11/d3d11.dll.p/d3d11_annotation.cpp.obj.d -o src/d3d11/d3d11.dll.p/d3d11_annotation.cpp.obj -c ../src/d3d11/d3d11_annotation.cpp In file included from ../src/d3d11/d3d11_device.h:19, from ../src/d3d11/d3d11_state_object.h:3, from ../src/d3d11/d3d11_context_imm.h:8, from ../src/d3d11/d3d11_annotation.cpp:3: ../src/d3d11/d3d11_features.h:84:5: error: ‘D3D11_FEATURE_DATA_D3D11_OPTIONS5’ does not name a type; did you mean ‘D3D11_FEATURE_DATA_D3D11_OPTIONS4’? 84 | D3D11_FEATURE_DATA_D3D11_OPTIONS5 m_d3d11Options5 = { }; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | D3D11_FEATURE_DATA_D3D11_OPTIONS4
What would this be about? How could I fix it?
Thanks!
Duplicate of #3074
d3d11.dll
Hello,
I installed all dependencies and also checked the vulkan drivers status.
After getting ‘std::cv_status’ error, I applied
update-alternatives --config x86_64-w64-mingw32-gcc
update-alternatives --config x86_64-w64-mingw32-g++
update-alternatives --config i686-w64-mingw32-gcc
update-alternatives --config i686-w64-mingw32-g++
And it was fixed as described on the troubleshootings section.
However I'm still getting the following errors:
[165/278] Compiling C++ object src/d3d11/d3d11.dll.p/d3d11_annotation.cpp.obj FAILED: src/d3d11/d3d11.dll.p/d3d11_annotation.cpp.obj x86_64-w64-mingw32-g++ -Isrc/d3d11/d3d11.dll.p -Isrc/d3d11 -I../src/d3d11 -I../include -I../include/vulkan/include -I../include/spirv/include -fdiagnostics-color=always -D_FILE_OFFSET_BITS=64 -Wall -Winvalid-pch -Wnon-virtual-dtor -Wextra -std=c++17 -O3 -msse -msse2 -msse3 -mfpmath=sse -Wimplicit-fallthrough -Wno-missing-field-initializers -Wno-unused-parameter -Wno-cast-function-type -Wno-unused-const-variable -Wno-missing-braces -DNOMINMAX -D_WIN32_WINNT=0xa00 -DDXVK_WSI_WIN32 -MD -MQ src/d3d11/d3d11.dll.p/d3d11_annotation.cpp.obj -MF src/d3d11/d3d11.dll.p/d3d11_annotation.cpp.obj.d -o src/d3d11/d3d11.dll.p/d3d11_annotation.cpp.obj -c ../src/d3d11/d3d11_annotation.cpp In file included from ../src/d3d11/d3d11_device.h:19, from ../src/d3d11/d3d11_state_object.h:3, from ../src/d3d11/d3d11_context_imm.h:8, from ../src/d3d11/d3d11_annotation.cpp:3: ../src/d3d11/d3d11_features.h:84:5: error: ‘D3D11_FEATURE_DATA_D3D11_OPTIONS5’ does not name a type; did you mean ‘D3D11_FEATURE_DATA_D3D11_OPTIONS4’? 84 | D3D11_FEATURE_DATA_D3D11_OPTIONS5 m_d3d11Options5 = { }; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | D3D11_FEATURE_DATA_D3D11_OPTIONS4What would this be about? How could I fix it?
Thanks!