Is possible to plan implement Support for New World ? This Game Crash on time with Easy-Anti-Cheat Error ... Unfortunately is the Game a Fail-Development under Directx11 with compare on Directx12. Massive Polygone and calculation geneerate much CPU-Overheads. Here would dxvk very effective or ?
Please describe your issue as accurately as possible.
If you use Windows, please check the following page: https://github.com/doitsujin/dxvk/wiki/Windows
Software information
Is possible to plan implement Support for New World ? This Game Crash on time with Easy-Anti-Cheat Error ... Unfortunately is the Game a Fail-Development under Directx11 with compare on Directx12. Massive Polygone and calculation geneerate much CPU-Overheads. Here would dxvk very effective or ?
System information
Apitrace file(s)
For instructions on how to use apitrace, see: https://github.com/doitsujin/dxvk/wiki/Using-Apitrace
Log files
not log exist/generated