protonscr

Overwatch 2 - Random crashing

dxvkclosed
doitsujin/dxvk#3152 · opened 2022-12-28 by Nanotwerp · updated 2023-01-01 · 2 comments · github
NNanotwerp 2022-12-28 github

Software information

Game: Overwatch 2
Settings: Max

System information

  • GPU: AMD Radeon RX 6800XT
  • Driver: Mesa-git
  • Wine version: 8.0-rc2
  • DXVK version: Commit 12901b52f19ea1d3eece450a009f4602b5f2adc3
  • OS: Fedora Rawhide

Overwatch 2 randomly crashes during gameplay and outputs this error in the terminal:


free(): invalid pointer
0660:err:seh:call_stack_handlers invalid frame 000000002F00DF20 (000000002EE12000-000000002EF10000)
0660:err:seh:NtRaiseException Exception frame is not in stack limits => unable to dispatch exception.
BBlisto91 2022-12-28 github

Hello.
Why do you suspect dxvk? Does it not happens without?
Also please post dxvk logs from a time it crashed

NNanotwerp 2023-01-01 github

Hello. Why do you suspect dxvk? Does it not happens without? Also please post dxvk logs from a time it crashed

Ahh, I was wrong to suspect DXVK to be causing the issue. It's a problem of Overwatch 2 conflicting with relatively recent changes to Wine's ntdll code. Closing, my apologies!

Nothing extracted yet.