protonscr

Heroes of the Storm logs and trace

dxvkclosed bug
doitsujin/dxvk#31 · opened 2018-01-24 by Raffarti · updated 2018-01-29 · 11 comments · github
1 matching comments, n / p to jump
RRaffarti 2018-01-24 github

Software information

Heroes of the Storm, lowest settings.

System information

  • GPU: RX480
  • Driver: mesa-git
  • Wine version: 2.20-staging
  • DXVK version: 0.21 363a0f8a6b5a941e69c56fe62a288bac68af26f2

Apitrace files and logs

Issues

  • [x] Ground texture is blinking at high settings - fixed by 9fbddf57df9c88d9ec3bea3020bf413fd6a4c83c
  • [x] Health bars and other UI elements blink - fixed by 9fbddf57df9c88d9ec3bea3020bf413fd6a4c83c
  • [x] The entire unit get coloured by hoovering instead of its border - fixed by 9fbddf57df9c88d9ec3bea3020bf413fd6a4c83c
Ddoitsujin maintainer 2018-01-25 github

mesa-git is broken and requires export RADV_DEBUG=nohiz to work correctly, as is mentioned on the driver support page in the Wiki. Let me know if there are any other issues.

RRaffarti 2018-01-25 github

You're right, it's working. I though of having it tested with nohiz set, maybe I've messed up something. I'll put into bashrc to avoid future issues.

RRaffarti 2018-01-25 github

They changed a lot of stuff since last time I've played, but afaict main issues are:

  • Health bars are blinking
  • Ground is blinking (squared shapes, only at higher settings)
  • Talent UI component is invisible
    screenshot_20180125_164751
    I'll try to make a better trace, hopefully it will not get too big.
RRaffarti 2018-01-25 github

I've added a trace with maximum settings and updated the post above

Ddoitsujin maintainer 2018-01-25 github

Alright, thanks for the update, will take a look.

Ddoitsujin maintainer 2018-01-29 github

Please re-test with commit 9fbddf57df9c88d9ec3bea3020bf413fd6a4c83c - it should at least fix the ground problem.

RRaffarti 2018-01-29 github

Everything's fine now.
screenshot_20180129_202859
wine-vulkan is somewhat prone to crash though. It was crashing on loading screen before 9fbddf57df9c88d9ec3bea3020bf413fd6a4c83c, now it crashed when I took the screenshots... I'll investigate more later.

RRaffarti 2018-01-29 github

wine-vulkan crashes when the in-game screenshot functionality is used. Nothing notable in log files.

Ddoitsujin maintainer 2018-01-29 github

Hm, can you post a trace where you take a screenshot at some point? If there's nothing in the logs, I have no idea where to start.

RRaffarti 2018-01-29 github

Looks like it's related to wine itself rather than to dxvk. Wine staging 2.20 doesn't crash with dxvk, wine-vulkan crashes with both dxvk and wine builtin libs. The retrace exits cleanly.

Ddoitsujin maintainer 2018-01-29 github

alright, in that case, I'll close this - thanks for testing this so quickly!

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