Port of https://github.com/Joshua-Ashton/d9vk/issues/215 with fresh logs and trace. Don't know if the external link from the original issue is helpful https://sourceforge.net/p/dxwnd/discussion/general/thread/29148efa/
Game will complain about "not enough texture memory" on launch and then shut down again. Works with wined3d. Haven't found any config options yet that affect it.
Beyond Divinity
https://mega.nz/file/NwAQWBLT#6LRgvL21HHC21orA2d91Pghc-PWvECWqCIhnvN0UC0E (Replays fine)
div_d3d9.log
@Blisto91 Have you also tried the infamous d3d9.allowDirectBufferMapping = False?
d3d9.allowDirectBufferMapping = False
Ye i threw that at it :disappointed:
Fixed by https://github.com/doitsujin/dxvk/pull/3288 :tada:
proton experimental
Port of https://github.com/Joshua-Ashton/d9vk/issues/215 with fresh logs and trace.
Don't know if the external link from the original issue is helpful https://sourceforge.net/p/dxwnd/discussion/general/thread/29148efa/
Game will complain about "not enough texture memory" on launch and then shut down again. Works with wined3d.
Haven't found any config options yet that affect it.
Software information
Beyond Divinity
System information
Apitrace file(s)
https://mega.nz/file/NwAQWBLT#6LRgvL21HHC21orA2d91Pghc-PWvECWqCIhnvN0UC0E
(Replays fine)
Log files
div_d3d9.log