protonscr

Cold fear dont render correctly (light issue?)

dxvkclosed d3d9fixed function
doitsujin/dxvk#3293 · opened 2023-03-19 by mrdeathjr28 · updated 2023-05-10 · 6 comments · github
Mmrdeathjr28 2023-03-19 github

Cold fear dont show any texture but when use a lantern some things appear but as transparent in my case (change light settings dont affect)

cldfra

cldfrb

  • GPU: Intel UHD 630 CFL-GT2
  • Driver: Mesa Oibaf
  • Wine version: Staging 8.4
  • DXVK version: 2.1-git

Log files

coldfear_retail_d3d9.log

KK0bin maintainer 2023-03-19 github

Please provide an apitrace.
https://github.com/doitsujin/dxvk/wiki/Using-Apitrace

Looking at your log file, this strongly looks like a driver bug.

CCME42 2023-03-20 github

FF_FS_ed95124a53eb473131462fe45cb6b82357b29a05.spv has the following validation error:

error: line 291: Vector access is out of bounds, vector size is 4, but access index is 6
  %108 = OpCompositeExtract %float %49 6

FF_FS_ed95124a53eb473131462fe45cb6b82357b29a05.spv.zip

Apparently something goes wrong in the FF FS in the projected texture code path.

Mmrdeathjr28 2023-05-09 github

Many thanks issue fixed

cldfr

Mmisyltoad 2023-05-09 github

Thanks for testing, good to see you still around @mrdeathjr28 :smile:

Mmrdeathjr28 2023-05-10 github

Thanks for testing, good to see you still around @mrdeathjr28 smile

pacino-al

Nothing extracted yet.