protonscr

Foundation engine based games crashing on Windows

dxvkclosed windows
doitsujin/dxvk#3346 · opened 2023-04-12 by Nlk29 · updated 2023-04-12 · 2 comments · github
NNlk29 2023-04-12 github

Hello,

I've experienced an issue with games using the Foundation Engine like Tomb Raider.
This happens to all Foundation Engine games as far as i know. On Windows, these games crash with the error in the screenshot.

Software information

All foundation Engine games. I've tried Shadow of the Tomb Raider. Happens on all settings regardless of Dx12 enabled.
I'm using Windows 7, but it's also broken on 10/11. (Tried it)

System information

  • GPU: Nvidia RTX 2060
  • Driver: 472.12
  • DXVK version: 2.1

Apitrace file(s)

Log files

Mmbriar 2023-04-12 github

Since DXVK 2.0 the minimum nvidia driver version is 510.47 on linux, and whatever is the equivalent on windows for vulkan 1.3 support. You can try to use DXVK 1.10.3 if you can't update your drivers because of windows 7, but I don't think anyone cares about supporting DXVK on obsolete versions of windows.

KK0bin maintainer 2023-04-12 github

We don't support Windows 7.

The problem on Windows 10 is probably the classic issue with mismatched DLLs that we cannot do anything about:
https://github.com/doitsujin/dxvk/wiki/Windows

My guess is that the game is hardcoded to load either d3d11.dll or dxgi.dll from C:\Windows\System32 so the D3D11 and DXGI loaded are incompatible.

DLLs