protonscr

[d3d9] Borderlands 2 - Missing Textures

dxvkclosed d3d9not our bug
doitsujin/dxvk#3348 · opened 2023-04-13 by THS-Shiniri · updated 2023-04-13 · 3 comments · github
TTHS-Shiniri 2023-04-13 github

As stated 2 Years ago in this Issue I have those boxes when there should be some kind of "dirt/blood textures".

Censoring blood helps with it. Is it possible to "fix" this by editing the WillowEngine.ini? Since it is marked as Solved I was kinda suprised.

I am running Windows 11 Pro

  • GPU: RTX 3080
  • CPU: Ryzen 7 5800X
  • RAM: 4x8GB DDR4 3200Mhz
  • DXVK version: Latest Release
    image

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BBlisto91 2023-04-13 github

I'm not sure I understand. From the description of #2125 this doesn't seem like the same issue?
Does this not happen without dxvk? If not then please make a apitrace.

TTHS-Shiniri 2023-04-13 github

Running the game in D3D9 I do not have those textures. Regarding the APITrace give me a Moment.

EDIT: running d3d9.dll from apitrace-11.1-win32 results in an error and closing borderlands2.exe

EDIT 2: Well I got the error because of the Windows 7 compatibilitymode i still had checked. Furthermore I have found the source of this behaviour. This was caused by a mod which just started to do as it did.

BBlisto91 2023-04-13 github

Furthermore I have found the source of this behaviour. This was caused by a mod which just started to do as it did.

So it behaves the same with and without dxvk with the mod? If there is a difference i'd still like to look in to it.

DLLs